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Rfactor 2 graphics settings
Rfactor 2 graphics settings






rfactor 2 graphics settings
  1. Rfactor 2 graphics settings 64 Bit#
  2. Rfactor 2 graphics settings update#

– Fixed an issue where reflections would stop updating after rejoining track – Fixes for issues with No Rain Zones including when falling back to bounding box, and sorting issues with the currently rendered no rain zones. (prevent mappers for specific situations being auto assigned to assets) – Fixed auto static mapper assignment, so Static01 mapper is auto assigned only. – Added option for static mappers to disable omni lights – Moved “Atmospherics” section for Track Weather file (.WET) to Track Game Database file (.GDB) – Tweaks to Air Pollution colour blending and params – Re-enabled & Improved Sun God Rays / Light Flare settings (requires PostFX enabled, mostly only visible when the sun is occluded slightly) VRS Direct Force Pro corrected typo in controller profile. Please note this is only available in the new UI on the public_beta branch. – Fixed the new UI being one pixel too wide and too high on triples.

rfactor 2 graphics settings

Fixed several aspect-ratio related rendering issues with the new UI. – Fixed an issue where sometimes when restarting or forwarding sessions, the UI would not (re)appear after that transition. – Fixed the mouse cursor from going missing when pressing ESC in VR after driving the car. – Ensured that when a user is entering text in a text field, keys he/she presses don’t accidentally trigger other controls. – Fixed several memory leaks and a possible crash on changing graphics settings in-game. – Changed the way the new UI gets rendered, making it smooth even when the back-end is busy. Please use ModMgr.exe inside Bin32 folder for now. Note: there is a known issue that the ModMgr.exe inside Bin64 folder on SteamCMD dedicated server distributions may crash when toggling certain settings. Please migrate and report any issues you might have. To ease the transition, we have left some 32 bit utilities in their usual locations for this build only.

Rfactor 2 graphics settings 64 Bit#

– Removed the 32 bits builds, we are now officially 64 bit only. I assume this means no longer having to hold your VR headset, pointing in the right direction, so you can see the menu when not wearing the headset.Īlso God rays as seen in the Spa-Francorchamps trailer. It also adds a flat mirror to the screen when playing in VR.

Rfactor 2 graphics settings update#

Studio 397 today released a major update and hotfix that drops 32-bit support from the software and makes the new UI the recommended (but not yet default) version. RFactor 2 Update v1.1122 Now Available – RIP 32-bit News by Tim Wheatley posted Nov 18, 2020








Rfactor 2 graphics settings